Tuesday 15 March 2011

The Making Of Snatched.

After researching various animation videos, I thought it would be a good idea to make a one minute video showing the progression of our film, from concepts to modeling to texturing, some animation, rigging and eventually a render showing the style in which we want the film to look like.

Purpose of Making of Snatched 



  • Clearly demonstrate all the work we have done as a group
  • Show the development
  • Give a clear indication of what stage we are at and where we need to go. 
  • Include the criteria within this video set by our Course Director Mike Smith.
The video we will be cut together by Sam Mcguire since he is the most accomplished at using After Effects and Final Cut. 

I will direct the video.

Break down of Video step by step showing the progression of this short video.



  • It will begin with concept art, basic then more developed, 
  • Modeling, Props, then characters, development of characters, e.g. different models to more finished models
  • UV mapping,  to test texturing, 360 spins of models, 
  • rigging, examples to record tests of rig in maya. 
  • Story Board. !!!!!!!
  • Animatic fades in to 3.d environment, fly through camera from rough play-blast fades into sexy render. 
  • animation, does not matter if they are not final, but some runs would be good.  
  • cut to a piece of music. 
  • THIS WILL BE A MUCH GREATER EXAMPLE OF OUR WORK RATHER THEN WORDS WE WILL USE VISUALS. 
  •  
     Here is the Making of Video, Directed by Me, Edited and composed By Samuel McGuire.Sam also took on board his on level of creativity he completely understood how I wanted this video to look. The result was really successful.





      Making Of Snatched from Samuel McGuire on Vimeo.

      No comments:

      Post a Comment