Sunday 13 February 2011

Sculpting In Maya

One of my Jobs is to model the environment, I was using the sculpt tool in Maya and produced some interesting results. I decided to make a valley so that the characters, could run through, and the audience would get a sense of being isolated by these giant mountains on either side.




The Poly count isn't anything to high, however the mountains are a tad bit realistic at this point and well will try to make them more simple in their style. 

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